Rvg_uniqueItems = _rvg_items - _blacklisted_items They all seem to have simulation turned off by the looks of it. I can't interact with any of the spawned vehicles in the base Ravage - Tanoa scenario. If that's something you don't want to release, I'd be just as happy with a way to transfer it from another unit. I'm just looking for the addAction command that puts that back into place (and which, I imagine I could paste into secondary units' init to give it to them if I do any more single player as well). To solve another issue, I ran removeAllActions one of my units - and bam, no more looting. Unfortunately, only the one you started on gets the action to search for loot.įast forward, working in multiplayer now and having a really good time with a playthrough on my current mod. Very useful if you want to stage them around the map and such. If you set up multiple units as playable, you have the option to team switch between them. Ok, so I've run into this before in single player. So, if there's a trick to only searching this topic, light me up! So, been trying to search the 480 pages here, and can't seem to do it without getting results from.
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